In my previous post I've been playing with Godot's new feature - GDNative. GDNative module allows you to compile native C/C++ code into a library and use it together with your app. You can then call your custom C/C++ code from GDScript transparently as if it would be regular GDScript code. In co...

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Apple Worm and Cannon - Godot game Just recently I started to play with the Godot engine and I really liked it. My first experiment with Godot was a minimalist causal game. It certainly isn't the most advanced 3D graphics game, but it took only a couple of hours to create it and most of the time I spent on creating the graphics...

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